I'm trying to use the glTF converter to display 3D models in Cesium, but I encounter several problems.
1. The online converter creates a file containing "HTTP Error 503. The service is unavailable.", even if the provided Collada file seems valid (opens well in Blender).
2. The 0.8 windows build archive contains no .exe file. Is it corrupt ?
3a. The 0.7 windows build seems to work (if I add msvcp120.dll and msvcr120.dll in the folder), but the .gltf file that it creates contains some absolute links, which get me a "RuntimeError: Failed to load external shader" error on the server:
Plus I didn't expect any external links since I don't have any images. The sample .gltf provided with Cesium don't have such external links.
3b. When I correct the absolute links to relative links, I still get
"RangeError: Invalid typed array length" in Cesium.
I guess this comes from incompatibilities between the 0.7 converter and cesium 1.0 ?
3c. I thought it may be to purpose of the -b (bundle) option to package everything neatly. But it crashes (collada2gltf.exe has stopped working) when I run the command :
collada2gltf.exe -f D:\Users\path\input.dae -b D:\Users\path\output
Here's my folder :
The _source folder contains the .dae file I'm trying to convert, all the other files are the result of 3b.
Any help would be greatly appreciated !!
Best regards and thanks for Cesium !