When I double click in a entity, Cesium automatically zooms to this entity, and changes the camera to rotate around the entity.
1 - However I was unable to find out how to leave this ‘mode’. It seems it is not selectedEntity, so I tried trackedEntity, but setting it to undefined does not seem to remove the camera lock?
2 - When the entitiy is a billboard from a CZML and I double click it, is there are reason for the selected billboard orientation behaving a strange way? The orientation seems messed up, the selected billboard will start facing the same direction as the camera, while all other billboards still orient as normal.