Problem with camera by double clicking on point entity.

1. A concise explanation of the problem you’re experiencing.


I found a bug or the camera feather is working wrong.

The problems are that after double click on point entity in the map camera is locked on the point and flies away and I can’t move the map only rotate.

Is it possible do to that camera would not lock on the selected point?

For instance, by double click on the polyline, I still have the possibility to move map and camera is not locked in one place.

2. A minimal code example. If you’ve found a bug, this helps us reproduce and repair it.

I have created a simple example in Cesium SandCastle:

var viewer = new Cesium.Viewer(‘cesiumContainer’);


position: Cesium.Cartesian3.fromDegrees(-74, 45),

point: {

color: Cesium.Color.RED,

pixelSize: 10


Thanks for the heads up Linas!

Looks like this is a known bug. See the discussion on the GitHub issue:

There are two ways to untrack an entity right now. Either programmatically as shown in the GitHub thread or by clicking on the search icon in the top right.

I’ll see if I can re-open the GitHub issue since this can be confusing.

Thank you very much for the help Omar.

Looks like this was fixed with this PR:

So look out for it in CesiumJS 1.53!