1. A concise explanation of the problem you’re experiencing.
Hello.
I found a bug or the camera feather is working wrong.
The problems are that after double click on point entity in the map camera is locked on the point and flies away and I can’t move the map only rotate.
Is it possible do to that camera would not lock on the selected point?
For instance, by double click on the polyline, I still have the possibility to move map and camera is not locked in one place.
2. A minimal code example. If you’ve found a bug, this helps us reproduce and repair it.
I have created a simple example in Cesium SandCastle:
var viewer = new Cesium.Viewer(‘cesiumContainer’);
viewer.entities.add({
position: Cesium.Cartesian3.fromDegrees(-74, 45),
point: {
color: Cesium.Color.RED,
pixelSize: 10
}