Hi, how can I make a raycast to a tileset that contains point cloud in Cesium for Unity? At least the colliders seems not to work automatically with raycastin. Eventually I would like to have the x,y,z coordinates of the rays intersection point to the point cloud.
Hi @Tkorho89, unfortunately we do not currently have a way to ray cast against point clouds in Cesium for Unity.
Is there any method to retrieve the coordinates of the point clouds points like picking etc. ? Seems weird if the measurement data (point cloud) cannot be measured in any way.