I have a 3DTileSets rendering ok with 1.66 but now I have problems, because parts of the 3DTiles aren’t displayed. I think that this can be caused by the changes from 1.66 to 1.67 especially one of the following:
falseby default. #8631
- glTF models are now rendered using the
LEQUALSdepth test function instead of
LESS. This means that when geometry overlaps, the later geometry will be visible above the earlier, where previously the opposite was true. We believe this is a more sensible default, and makes it easier to render e.g. outlined buildings with glTF. #8646
Is there a workaround to have the former behaviour ? I can’t change the data itself.