Hi,
I have a 3DTileSets rendering ok with 1.66 but now I have problems, because parts of the 3DTiles aren’t displayed. I think that this can be caused by the changes from 1.66 to 1.67 especially one of the following:
-
Cesium3DTileset.skipLevelOfDetail
is nowfalse
by default. #8631 - glTF models are now rendered using the
LEQUALS
depth test function instead ofLESS
. This means that when geometry overlaps, the later geometry will be visible above the earlier, where previously the opposite was true. We believe this is a more sensible default, and makes it easier to render e.g. outlined buildings with glTF. #8646
Is there a workaround to have the former behaviour ? I can’t change the data itself.
Regards
Rüdiger