Resources on learning more about CesiumJS's graphics pipeline?

I will be giving a talk at my company in a couple weeks on CesiumJS and how we as a company are using it. In this talk I would love to dig into the specifics of how CesiumJS is pushing pixels to the screen, and I’m looking for some updated resources (presentations, videos, etc.) on Cesium’s graphics pipeline.

I have found some old resource, mainly this https://virtualglobebook.com/Under_the_Hood_of_Virtual_Globes.pdf. However, I’m wondering if there other, more up to date resources I could pull from?

Thanks!

Some resources and information can be found in the blogs. Although these cannot really be called “up to date” (they are from 2015!), some of the basic concepts and structures there still apply:

One of the more recent blog posts (from 2022) describes what has changed since then, and focusses on the rendering based on the new model architecture: