Is there is a way to rotate the b3dm file in the browser after it was loaded ?
My problem is that converting the .dea files into gltf and then to b3dm makes the the models look a bit “clumsy” and
I need to fix their rotation a little bit . I want to find a way to measure the x,y,z needed rotation degrees . In the browser so I can play with the rotation of a single b3dm file
and then append the correct transform matrix to the tile.transform
(something like http://webglfundamentals.org/webgl/lessons/webgl-3d-orthographic.html)