Running through real cities with Cesium + Unreal + treadmill + iPad control

Hi everyone,

I wanted to share a personal project I’ve been working on combining Cesium for Unreal with a treadmill and an iPad-based control interface.

The idea is to create an embodied way to explore real-world locations — where you can physically run while navigating through photorealistic 3D cities in real time.

Key features:
• Real-time streaming of global 3D city data
• Treadmill-based locomotion
• iPad interface for navigation and direction control
• AI-generated point-of-interest narration
• Live position feedback on a map

Here’s a short demo:

This has been a fun exploration of geospatial interaction and immersive interfaces. I’d love to hear any thoughts or feedback from the community!

Thanks!

4 Likes

Hi Lu, very awesome application and use case. Thank you for sharing!

If you’re interested, you should apply to be a Cesium Certified Developer.

Thank you for your comment and encouraging. I will apply. Excited.