When I set the scaling through the model matrix, I found that when positioning the model, the camera is far away from the model, and translation and rotation are normal. How to solve this problem?
Hey @shengqin_guo, would you be able to provide a simple sandcastle demonstrating the issue? I’m not fully understanding what you’re trying to scale and how it relates to the camera.
You should be able to use the various camera methods to reposition the camera in the viewer