Hello,
Do you know how to make terrain shadows less dark? Only terrain seems to be affected, not other meshes.
Thanks ![]()
Hello,
Do you know how to make terrain shadows less dark? Only terrain seems to be affected, not other meshes.
Thanks ![]()
I have noticed that if I change the Rendering Material of my Cesium3DTileset to wood for example, shadows are ok.
This may be a hack but here is the solution I’ve vound:
I’ve duplicated M_DEPRECATED_CesiumOverlay, edited it to set the Ambient Occlusion attribute to 1 and set this material as the Rendering Material of my Cesium3DTileset.
Sorry, I’m a little noob, how exactly?
As the original poster discovered, the ambient occlusion texture was being set with the wrong default value. A fix for this issue was merged into main and will be included in the upcoming release. You shouldn’t have to do any hacks to get it to work.