Shadows are too dark

Hello,

Do you know how to make terrain shadows less dark? Only terrain seems to be affected, not other meshes.

Thanks :slight_smile:

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I have noticed that if I change the Rendering Material of my Cesium3DTileset to wood for example, shadows are ok.


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This may be a hack but here is the solution I’ve vound:

I’ve duplicated M_DEPRECATED_CesiumOverlay, edited it to set the Ambient Occlusion attribute to 1 and set this material as the Rendering Material of my Cesium3DTileset.

Sorry, I’m a little noob, how exactly?

As the original poster discovered, the ambient occlusion texture was being set with the wrong default value. A fix for this issue was merged into main and will be included in the upcoming release. You shouldn’t have to do any hacks to get it to work.