Sudden, offline, rendering error regarding max texture size on instantiation

So, the map is rendering just fine on my machine. My friend checks out my branch, forgets to pull, runs it – runs just fine missing my recent code, forgot to pull. He pulls, no lines edited whatsoever on the cesium portion of the code base – this is to do with a file-tree view on the side. Suddenly, we get a rendering error on the map. Not trying to render anything on the map, just the initial rendering of the map is failing and saying "Developer Error: Width must be less than or equal to the maximum texture size (0). Check maximumTextureSize.

It’s saying the maximum texture size is zero? Ok let’s go back to the earlier working commit. Same error appears in that commit suddenly, too.

We run our previously working executable (Wails – similar to electron) and the rendering error disappears for that executable, which was built from the main branch, which has no edits to the cesium portion of the code-base.

Can you please tell me what’s going on here?

Hi @TC-J ,

Thanks for your post and welcome to the Cesium community.

Sorry you ran into this issue. I am wondering if the error is something you can reproduce over time and on different machines or environments? From the error message, this sounds like some state in the browser that the Cesium library interfaces with got misaligned with switching commits. If this is the case, an action like clearing the cache or restarting the browser should reset the browser settings.

If the problem does persist over time and is reproducible, please let us know and we can definitely investigate as a possible bug.

Thanks,
Luke