Support .ply or .splat(3dgs)

There are already some independent viewer implementations (relying on threejs or other game engines), such as:
mkkellogg/GaussianSplats3D: Three.js-based implementation of 3D Gaussian splatting (github.com)

huggingface/gsplat.js: JavaScript Gaussian Splatting library. (github.com)

BabylonJS/Babylon.js: Babylon.js is a powerful, beautiful, simple, and open game and rendering engine packed into a friendly JavaScript framework. (github.com)

If you want to implement cesium’s built-in support, how should you do it? Any instructions?
Thank you

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