Support .ply or .splat(3dgs)

There are already some independent viewer implementations (relying on threejs or other game engines), such as:
mkkellogg/GaussianSplats3D: Three.js-based implementation of 3D Gaussian splatting (github.com)

huggingface/gsplat.js: JavaScript Gaussian Splatting library. (github.com)

BabylonJS/Babylon.js: Babylon.js is a powerful, beautiful, simple, and open game and rendering engine packed into a friendly JavaScript framework. (github.com)

If you want to implement cesium’s built-in support, how should you do it? Any instructions?
Thank you

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Eagerly awaiting gaussian splat support. We are doing a pilot with a big customer. Gaussian splat is the solution but it would be awesome to use ion instead of traditional web map libraries.

This is my prototype.

https://x.com/anotherbrain/status/1795724912914796637

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“Looking forward to it very much, hoping for further developments.”

can you give us step by step tutorial?