My project uses an HDRP rendering pipeline and has already been compiled and released, but it cannot display terrain and images when packaged, and rotating the camera can cause a large number of ghosting. What is the reason?
You’ll need to give us a lot more information. What platform are you packaging for? What version of Cesium for Unity? Are there any errors in the log? Can you reproduce the problem with the Cesium for Unity Samples project?