titl event handler

Hello Mathew/Patrick,

we have a scenario where we need to enable certain operations on tilt of the camera,

for the same i tried using EVENTS CameraEventType :

CameraEventType.MIDDLE_DRAG and CameraEventType.WHEEL as given below .

var WheelHandler = new Cesium.ScreenSpaceEventHandler(scene.canvas);

WheelHandler.setInputAction(

function (event) {

console.log(‘hi’);

var mousePosition = scene.camera.position;

var height = ellipsoid.cartesianToCartographic(mousePosition).height;

console.log("Zoom: " + event + " | Height: " + height);

}, Cesium.CameraEventType.MIDDLE_DRAG);

but the above code snippet in sandcastle is not working for any of the cameraEventTypes excepting for LEFT_DRAG, is there anything that i am missing out on.

it would be great if u could guide us through the same.

also i have seen scene.screenSpaceCameraController.tiltEventTypes in screenSpaceController.js, is that of any help to us in handling the tilt events.

thank u so much.

thanks and regards

chandrika