Ue5.3和unity2021



本地部署geoserver的服务配置wmts,为什么同样的输入,在cesiumforue里面能直接出现底图,而在cesiumforunity里面报错404.

One thing that jumps out at me is that your “Tile Matrix Set Label Prefix” is EPSG:900913: in Unity, but it’s EPSG:900913 in Unreal (extra colon : at the end in Unity).

I also can’t tell if your Unreal version has a “Layer” specified because your tooltip is over the top of it in the screenshot, but that parameter is usually required by most WMTS servers, and it’s missing in your Unity screenshot.

我这个ue虚幻版本没有指定图层,跟unity一样只输入了“baseurl”和“EPSG:900913”和“EPSG:900913:”。同样的输入,unity没出来



Thanks for the details @dwbcxy886! I looked into this, and confirmed it’s a bug in Cesium for Unity. I just opened a pull request with the fix:

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