Under different perspectives, the Feature of B3dm cannot be picked

Hi there,

I hope someone will respond. Thank you!

I generated B3dm and showed it in version 1.91.
I changed the color of the Feature through the following code,

tileset.tileLoad.addEventListener(function (tile) {
        // console.log(tile);
        var content = tile.content
        var len = content.featuresLength
        for (let i = 0; i < len; i++) {
            var feature = content.getFeature(i)
            // console.log(feature);
            var eleId = feature.getProperty("eleId")
            tempMap.set(eleId, feature)
            feature.color = new Cesium.Color(Math.random(), Math.random(), Math.random(), 1)

Does this prove that my B3dm is ok?
However, in some perspectives, I click on the same Feature but cannot pick it, as shown in the picture below:

Where I click is where the arrow is in the scene.
The pick code is as follows:

viewer.screenSpaceEventHandler.setInputAction((movement) => {
}, Cesium.ScreenSpaceEventType.LEFT_CLICK);

The problem is tileset’s boundingVolume calculation was not accurate, see cesium issues