Just been working with different rendering of 3d models in different countries, and due to the number of models in the country, I am using sub levels to help ease the workload.
However, as I am integrating a camera flyover movement across country, and I realize there will be two issues popping up.
As the models in the sub levels have their own coordinates, there will be the issue the camera clipping as it travels across the globe.
I try to fix that with my own movement that mimics the GTA 5 camera character switch, but there will a second or two where the screen will be blurred out completely.
I believe its because my originshift component is set to change with georef and halfway through the travelling it has no sublevel therefore nothing is rendered.
Is there a way to remove the clipping/blurring without removing the subelevels?
Hey @Kuek_Wei_Jie,
This looks to potentially be a duplicate of your issue Cesium flying from sublevel to sublevel, if that’s the case I have responded there. If it’s not a duplicate, could you try to explain further what issue you are referring to?
Cheers!