Unreal 5 crash starting Movie render Queue

Hi,

I have a problem with Unreal that crash starting the Movie Render Queue probably because of Cesium.
I’m working on Windows 10, RTX 3090 and the last Nvidia driver.

Any idea how to solve?

The crash Log:

Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x0000000000000250

UnrealEditor_CesiumRuntime!TArray<TScriptDelegate,TSizedDefaultAllocator<32> >::RemoveAllSwap<<lambda_91e272c2e6003ae2685cd0d06095ff3e> >() [D:\RocketSync\5.0.0-19505902+++UE5+Release-5.0\Working\Engine\Source\Runtime\Core\Public\Containers\Array.h:2456]
UnrealEditor_CesiumRuntime!ACesium3DTileset::BeginPlay() [D:\build\U5M-Marketplace\Sync\LocalBuilds\PluginTemp\HostProject\Plugins\CesiumForUnreal\Source\CesiumRuntime\Private\Cesium3DTileset.cpp:525]
UnrealEditor_Engine
UnrealEditor_Engine
UnrealEditor_Engine
UnrealEditor_Engine
UnrealEditor_Engine
UnrealEditor_UnrealEd
UnrealEditor_UnrealEd
UnrealEditor_UnrealEd
UnrealEditor_UnrealEd
UnrealEditor_UnrealEd
UnrealEditor_UnrealEd
UnrealEditor_UnrealEd
UnrealEditor_UnrealEd
UnrealEditor
UnrealEditor
UnrealEditor
UnrealEditor
UnrealEditor
UnrealEditor
kernel32