Hi! I am trying to render out my sequence in Unreal Engine 5. I Use Cesium as a backdrop in the horizon, to prevent my scene from just floating in the middle of nowhere. However, if i try to play my level (its supposed to be an animation, so playing doesnt matter too much but its the same issue) or if I try to render out the sequence my whole UE5 crashes. I do know cesium is the issue here, because it works if i get rid of it and it mentions Cesium in the error I receive. I have tried both the movie render queue AND the legacy one, but considering it also happens if i just try to play my level I assume its not a problem with the rendering tool I use.
Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x0000000000000250
UnrealEditor_CesiumRuntime!TArray<TScriptDelegate,TSizedDefaultAllocator<32> >::RemoveAllSwap<<lambda_91e272c2e6003ae2685cd0d06095ff3e> >() [C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\Containers\Array.h:2456]
UnrealEditor_CesiumRuntime!ACesium3DTileset::BeginPlay() [D:\cesium-unreal\cesium-unreal\packages\CesiumForUnreal\HostProject\Plugins\CesiumForUnreal\Source\CesiumRuntime\Private\Cesium3DTileset.cpp:543]
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