Vào 06:19:21 UTC+7 Thứ Sáu, ngày 17 tháng 3 năm 2017, Sean Lilley đã viết:
My guess is the converter may not be recognizing the paths in the dae, since %20 is used in place of spaces. I renamed everything to be underscores instead of spaces, and then ran "collada2gltf.exe -f DHQG/dhqg_part_2.gltf" successfully.
I then tried loading it in Cesium and it crashed - it is using too much texture memory, you could try shrinking the textures.
On Thursday, March 16, 2017 at 9:40:41 AM UTC-4, anh...@gmail.com wrote:Hi everyone!
My attached files are available here: https://drive.google.com/file/d/0B0rh99fSDowtUERnWEhVUUFwOUk/view?usp=sharing
I have 3d models in collada ('dhqg part 2.dae') with matching textures (jpg pictures in 'dhqg part 2' folder)
My command line for converting was: './collada2gltf -f 'filename.dae' -e 'TextureFolderName''.
I used option '-e' for embedding the texture folder but the result gltf file did not contain the textures in it and it was wrong.
If someone knows the answer for my trouble, please let me know.
Thank you so much for supporting me!
But i dont get the command line. I'm wondering that why the input file was "dhqg_part_2.gltf" and why you didnt use the option "-e" for textures converting.