Hi folks !
First of all, attached files are available here : https://drive.google.com/folderview?id=0B74xjCFINUjofkpjVTBmaHdUZ3Bibm5hR3pPa1hYczR1TEc3bkplX1JZU18tZXplQTNmN1k&usp=sharing
I have a 3d model in collada, referencing .dds textures (see attached file “ZoneAExporter.dae”) .
Everything works fine when I convert it with the online GLTF converter (see attached file “online.png”) provided here : http://cesiumjs.org/convertmodel.html
However, as I wanted to process a large scale conversion, I downloaded and built locally the GLTF converter (https://github.com/KhronosGroup/glTF).
The .dds textures were causing trouble, so I used the “convert” command-line of ImageMagick library: *
“convert -quality 100 file.dds file.jpg”*or
**“convert -quality 100 file.dds file.png”**That way, the model can be converted to GLTF, but the textures are bugged (see attached file “offline.png”).
What tools or libraries does the online converter use to convert the .dds textures ?
If someone has any idea on the reason for this trouble, please let me know.