Vector Tiles for Cesium

First, I’m excited to see people working on this! I don’t have a lot of answers for you, but I’m happy to see the experimentation nonetheless. There’s another user working on similar things in the context of Unity, so it’s probably worthwhile for the two of you to discuss your approaches and where you’re running into trouble:

I read the CESIUM code on the tiles that need to be displayed and the tiles that need to be hidden in the cutting calculation, and I don’t understand the design ideas and principles, and I don’t know if the author can briefly talk about it

I’m not quite sure what you’re asking for here. Can you elaborate?