I'm currently working with the QuadtreePrimitive and a tile provider based on the DemoTileProvider (from the Sandcastle).
I'm trying to move to the new Entities API while keeping the DemoTileProvider structure and I'm running into some issues:
With the primitive API, on `DemoTileProvider.prototype.showTileThisFrame` it called update on the primitive collection, but now there is no update function on entity/entityCollection.
So I created a DataSourceDisplay and pushed my entities into a GeoJsonDataSource, but it seems to put all of the primitives/entities into the `scene._primitives`, which makes them constantly visible, and by that loses the power of the QuadtreePrimitive.
Is there anyway to make them work together?