Hi all!
recently I discovered the QuadtreePrimitive class, from an example found online
https://gist.github.com/mramato/4c5cdcb8be2ed7706d7d
I’m trying to run this code, but i’ve encountered some difficulties to understand how the code blocks its execution on this line
tile.data = {
viz : new GeometryVisualizer(PolygonGeometryUpdater, this._scene, dataSource.entities)
};
Probably the reason is related to the fact that this example is not tested with the current version of Cesium (but i'm using the 1.7.1) but I don't understand how to fix this issue.
Moreover, I have not find any documentation about QuadtreePrimitive and QuadtreeTileProvider.
Has anyone someone tested that code?
Thx in advance
Umberto