3D Tiles for Godot as a system Seabed

Hi to all,

I’m trying to study and use 3D Tiles for Cesium to create a demo of a possible 3D Naval Warfare game for Godot. The idea is to use bathymetry Introducing Cesium World Bathymetry – Cesium as the seabed for the 3D scene, to which I’ll then add a proven Ocean System for Godot.

I started by creating a basic demo to get everything working for Godot 4.4.1 Windows, but strangely, the text appears but not the rest. I’m currently using a specially created token and a free default account. What am I doing wrong? I can’t figure out what the error is.

Can you please help me? Thank you so much!

The entire source will obviously be open source, and I hope this will be a good tutorial for the entire community.

Test/Demo my repo: GitHub - Vytek/thesixthdomaingodot: Simulation War Games "The Sixth Domain" based on Godot Open Source 3D Engine

This discussion is related to Tutorial 2, adding datasets.