3DPTiles are now full of cracks

I think Google pushed some kind of optimization that made all Cesium apps have cuts and cracks in the terrain.

All levels of detail are affected, all 3D areas on Earth appear to be affected.


To reproduce simply go and look at any building or trees, you should see 10s of tiny cuts that weren’t there a few weeks ago.

The screenshots were taken using Photorealistic 3D Tiles but they are visible in all Cesium-based Google 3D Tiles apps currently.