5.1 Play in "Standalone Game" Crashes & Build fails to Display Cesium Map

Hi @MortonPrice,

How recently did you build this standalone game? If your app was working a while ago, and suddenly stopped working now, then I might suggest checking out this issue:

We had an issue with renewed AWS certificates, where they were renewed with a different root trust certificate without our knowledge. This prevented 3D Tiles from streaming through Cesium ion, even for apps that were built a long time ago. It might be a different issue from the one that you’re experiencing, but I just wanted to share it just in case.

If the above doesn’t apply to you, then could you share some more information?

  • What datasets are you using? Cesium World Terrain and Bing Maps imagery? Google Photorealistic 3D Tiles? Something else?
  • In the Saved/Config/Windows folder of the game, can you locate or create an Engine.ini file, then paste this inside:
[Core.Log]
LogHttp=VeryVerbose
LogSsl=VeryVerbose
LogCesium=VeryVerbose

This should print a more detailed log about what’s going on in your application. Please share it with us afterwards so we can take a look.

Thank you!