A problem with WMTS

When the camera is far from ground(such as space),WMTS will not render.
I found it’s fixed on v2.9.0,but i’m using UE5.1,and it’s hard to update to v2.9.0.
I have tryed to update the CesiumRasterOverlays module, but it does not work.
Can you provide me with the Git logs for the version that fixed it? I’d like to fix this on my project.

Hi @nongni, welcome to the community!

If you’re sure it was fixed in v2.9.0, then you can see all the commits and code changes in that version compared to the previous one with this link:

The fix could have been in cesium-native, in which case you can go to the Files Changed tab, find extern/cesium-native, and then click through the “39 files” link to see the differences.

It will take you here: