Better control over distance culling with multiple display setup.

Hello! I’m currently working with a nDisplay setup thats built out of 3 displays. I’m trying to render a good number of tiles in the distance to achieve a quality vista view.

Currently, I can achieve the look im going for when I center the view in the middle screen of the nDisplay setup. But once I begin to look away, it starts to breakdown outside of that default field of view, even though its still on screen. Ive tried a number of settings, disabling culling, setting a high number of maximum tiles allowed, and adjusting the cache limit but sadly no luck. Any ideas?

Screenshots below.