Hi,
I have downloaded the Cesium for Unity samples.
I could start the samples in the unity editor.
Is it possible to run the Cesium for Unity samples on the hololense ?
I could build the UWP app, could deploy it and could start it, but I didn’t get the globe.
In the UnityPlayer.log I see the following error:
Curl error 6: Could not resolve host: api.cesium.com
Curl error 6: Could not resolve host: api.cesium.com
Curl error 6: Could not resolve host: api.cesium.com
[2025-01-22 13:16:38.354] [error] [TilesetContentManager.cpp:905] An unexpected error occurred when loading tile: Request for `https://api.cesium.com/v1/assets/1/endpoint?access_token=<mytoken>` failed: Cannot resolve destination host
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
CesiumForUnity.Cesium3DTileset:Update()
[2025-01-22 13:16:38.357] [error] [TilesetContentManager.cpp:905] An unexpected error occurred when loading tile: Request for `https://api.cesium.com/v1/assets/96188/endpoint?access_token=<mytoken>` failed: Cannot resolve destination host
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
CesiumForUnity.Cesium3DTileset:Update()
[2025-01-22 13:16:38.357] [error] [RasterOverlayCollection.cpp:130] Error while creating tile provider: Request for `https://api.cesium.com/v1/assets/2/endpoint?access_token=<mytoken>` failed: Cannot resolve destination host
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
CesiumForUnity.Cesium3DTileset:Update()
Could you help - is there a setting, I have read, that there maybe problems with https in the api_url ?
Regards
Rüdiger