Cesium Unity Samples Xcode Xcode error

Hi everyone.

I’m just trying to build one of the demo scenes from here Release Cesium for Unity Samples v1.6.1 · CesiumGS/cesium-unity-samples · GitHub .

I’m doing this because I’m working in a project with Geospatial Creator, and I was not able yesterday to build anything with 1.6 V, and 1.4. With the older version I got in Xcode a missing library error related to mesh optimizer.

This morning I picked up the new 1.6.1 and I got the same “Command PhaseScriptExecution failed with a nonzero exit code”.
any ideas about how to get through this? Thank you. I appreciate your help. Working currently with Unity 2022.3.9f

@joseph.kaile is the expert here, so he might chime in. But in the meantime I think it’s worth trying an upgrade to the just-released v1.6.2. It fixes some packaging problems on both macOS and iOS.