Hi,
We are experiencing a startup crash when running a project inside of the official 5.2.1 UE Linux docker container.
Since the UE docker image does not include the CesiumForUnreal plugin, we had it integrated into the project as a project plugin.
The crash callstack suggests that CesiumAsync SqliteCache fails to crate connection. Our current working theory is that Cesium uses UE’s sqlite3 library instead of its own, but we haven’t been able to confirm this yet.
Here’s the full callstack:
2023-09-15T11:42:03.154744000Z,Unhandled Exception: SIGABRT: abort() called," Exception: SIGABRT: abort() called"
2023-09-15T11:42:03.154748000Z,,
2023-09-15T11:42:03.154756000Z,,
2023-09-15T11:42:03.154760000Z,0x00007fa9f457000b libc.so.6!gsignal(+0xcb)," libc.so.6!gsignal(+0xcb)"
2023-09-15T11:42:03.154763000Z,0x00007fa9f454f859 libc.so.6!abort(+0x12a)," libc.so.6!abort(+0x12a)"
2023-09-15T11:42:03.154797000Z,0x00007fa9ffdae9b6 libNvmlWrapper.so!UnknownFunction(0x4f9b5)," libNvmlWrapper.so!UnknownFunction(0x4f9b5)"
2023-09-15T11:42:03.154802000Z,0x00007fa9ffd92d9b libNvmlWrapper.so!UnknownFunction(0x33d9a)," libNvmlWrapper.so!UnknownFunction(0x33d9a)"
2023-09-15T11:42:03.154807000Z,0x00007fa9ffd92c73 libNvmlWrapper.so!UnknownFunction(0x33c72)," libNvmlWrapper.so!UnknownFunction(0x33c72)"
2023-09-15T11:42:03.154811000Z,0x00007fa9ffdb09d6 libNvmlWrapper.so!UnknownFunction(0x519d5)," libNvmlWrapper.so!UnknownFunction(0x519d5)"
2023-09-15T11:42:03.154816000Z,0x00007fa9ffdb096f libNvmlWrapper.so!__cxa_throw(+0x6e)," libNvmlWrapper.so!__cxa_throw(+0x6e)"
2023-09-15T11:42:03.154821000Z,0x000000000db0ca75 [REDACTED]!CesiumAsync::SqliteCache::createConnection() const()," [REDACTED]!CesiumAsync::SqliteCache::createConnection() const()"
2023-09-15T11:42:03.154828000Z,"0x000000000db0c736 [REDACTED]!CesiumAsync::SqliteCache::SqliteCache(std::__1::shared_ptr<spdlog::logger> const&, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&, unsigned long)()"," [REDACTED]!CesiumAsync::SqliteCache::SqliteCache(std::__1::shared_ptr<spdlog::logger> const&, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&, unsigned long)()"
2023-09-15T11:42:03.154837000Z,"0x0000000004d87c1b [REDACTED]!std::__1::make_shared<CesiumAsync::SqliteCache, std::__1::shared_ptr<spdlog::logger>, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> >, int &, void> [/home/ue4/UnrealEngine/Engine/Source/ThirdParty/Unix/LibCxx/include/c++/v1/__memory/shared_ptr.h:962]"," [REDACTED]!std::__1::make_shared<CesiumAsync::SqliteCache, std::__1::shared_ptr<spdlog::logger>, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> >, int &, void> [/home/ue4/UnrealEngine/Engine/Source/ThirdParty/Unix/LibCxx/include/c++/v1/__memory/shared_ptr.h:962]"
2023-09-15T11:42:03.154842000Z,0x0000000004d87406 [REDACTED]!getAssetAccessor() [/tmp/project/Plugins/CesiumForUnreal/Source/CesiumRuntime/Private/CesiumRuntime.cpp:113]," [REDACTED]!getAssetAccessor() [/tmp/project/Plugins/CesiumForUnreal/Source/CesiumRuntime/Private/CesiumRuntime.cpp:113]"
2023-09-15T11:42:03.154847000Z,0x0000000004d568f0 [REDACTED]!ACesium3DTileset::LoadTileset() [/tmp/project/Plugins/CesiumForUnreal/Source/CesiumRuntime/Private/Cesium3DTileset.cpp:920]," [REDACTED]!ACesium3DTileset::LoadTileset() [/tmp/project/Plugins/CesiumForUnreal/Source/CesiumRuntime/Private/Cesium3DTileset.cpp:920]"
2023-09-15T11:42:03.154852000Z,0x0000000004d563b1 [REDACTED]!ACesium3DTileset::BeginPlay() [/tmp/project/Plugins/CesiumForUnreal/Source/CesiumRuntime/Private/Cesium3DTileset.cpp:570]," [REDACTED]!ACesium3DTileset::BeginPlay() [/tmp/project/Plugins/CesiumForUnreal/Source/CesiumRuntime/Private/Cesium3DTileset.cpp:570]"