Change building visibilty

Dear cesium team,

I am testing your unity plugin for educational purposes.
I am able to install your plugin in Unity properly.
Now I try to figure out, how to hide buildings similar to your cesiumjs tutorial:

How can I deactivate the visibility of specific buildings in unity?

Thanks a lot and best regards,
Stefan

We have an open issue to create related functionality,

In Cesium for Unreal, it’s called a Cartographic Polygon,

In the meantime, you may be able to achieve what you’re aiming for by using a tile excluder: