Clipping issue in google/cesium scene

Hi there we’ve noticed a strange clipping in the cerium/google scene

The only other time we’ve found this was when we had the water boolean on, however that is not the case at the moment. Yet this strange clipping is still occurring

Does anyone know how to fix this and/or what may be the cause of the issue?

Hi @MQS,

That looks… very strange :face_with_raised_eyebrow:. I’ve never seen this before. Can you give us some more detail so we can try and reproduce?

  • What data are you using? Is it Google Photorealistic 3D Tiles?
  • What is the longitude / latitude of your georeference?
  • What is your character Blueprint look like? Does it have a special camera setup? (e.g. a spring arm component)

Let us know. Hopefully, we can reproduce the issue on our end so that we can find a reliable fix. Thanks!