I get an occasional crash in 1.14 that I didn't get in 1.13 when simply rotating the camera around with geometry in the scene. I'm not sure how to go about re-creating it, as it appears to be fairly arbitrary. Maybe you'll be able to see an obvious issue in the code.
It generally seems to occur more if the geometry or billboard is the focus point when holding the middle mouse button down. The actual crash seems to happen when I rotate the camera beneath the ground level. This is on OSX 10.11 and Chrome 45.
The screenshot below was taken after a crash in the Geometry and Appearances sandbox.
Screenshot: http://i.imgur.com/kPMsG8e.png
Error text:
An error occurred while rendering. Rendering has stopped.
undefined
RangeError: Invalid array length
RangeError: Invalid array length
at updateFrustums (https://cesiumjs.org/Cesium/Source/Scene/Scene.js:976:36)
at createPotentiallyVisibleSet (https://cesiumjs.org/Cesium/Source/Scene/Scene.js:1132:13)
at render (https://cesiumjs.org/Cesium/Source/Scene/Scene.js:1723:9)
at Scene.render (https://cesiumjs.org/Cesium/Source/Scene/Scene.js:1764:13)
at CesiumWidget.render (https://cesiumjs.org/Cesium/Source/Widgets/CesiumWidget/CesiumWidget.js:662:25)
at render (https://cesiumjs.org/Cesium/Source/Widgets/CesiumWidget/CesiumWidget.js:68:32)console.error @ Sandcastle-client.js:29