When I convert my DAE file to GLB using the Cesium Converter, the textures become transparent.
This is weird because this problem does not exist when I go from OBJ to GLB.
Can someone tell me how to fix this? Currently, my process is model in 3ds max, export to 3ds, import into blender and animate in that program, export to DAE and use the Cesium converter to convert to a glb.
Please see attached for the 3ds, dae, glb and texture files.
merlin_s.zip (656 KB)