Dron move VelocityOrientation


I’m creating a simple simulation in CesiumJS where a drone moves along a path. I’m attempting to implement a method for the drone to ascend vertically by using new Cesium.VelocityOrientationProperty(property) to set the rotational values for the drone

“Is there a way to dynamically alter the headingPitchRollQuaternion value over time?”

// my code error

function displayCurrentTime() {
var currentTime = viewer.clock.currentTime;

     entity.orientation = dron_orientation // new Cesium.VelocityOrientationProperty(property)


// Clock

That video does look like it has some strange behavior in it.

Are you able to provide a minimal example of this behavior happening in https://sandcastle.cesium.com/? That would help us reproduce and possibly debug the issue.

I don’t know if this is exactly your use case but this example does show changing the heading/pitch/roll over time Cesium Sandcastle