Error while opening a cooked package - UE5

Hi,
Does this error showing while opening a cooked package for windows using UE5 have any relation with the following error?!
image

LogCesium: Error: [2022-04-29 08:52:26.422] [error] [Tile.cpp:427] Received status code 401 for tile content https://assets.cesium.com/1/5/45/16.terrain?v=1.2.0&extensions=octvertexnormals-metadata
LogCesium: Error: [2022-04-29 08:52:26.440] [error] [Tile.cpp:427] Received status code 401 for tile content https://assets.cesium.com/1/5/46/17.terrain?v=1.2.0&extensions=octvertexnormals-metadata
LogCesium: Error: [2022-04-29 08:52:26.520] [error] [Tile.cpp:427] Received status code 401 for tile content https://assets.cesium.com/1/5/47/16.terrain?v=1.2.0&extensions=octvertexnormals-metadata
LogCesium: Error: [2022-04-29 08:52:26.520] [error] [Tile.cpp:427] Received status code 401 for tile content https://assets.cesium.com/1/5/46/16.terrain?v=1.2.0&extensions=octvertexnormals-metadata
LogCesium: Error: [2022-04-29 08:52:26.520] [error] [Tile.cpp:427] Received status code 401 for tile content https://assets.cesium.com/1/5/47/17.terrain?v=1.2.0&extensions=octvertexnormals-metadata
LogCesium: Error: [2022-04-29 08:52:26.716] [error] [Tile.cpp:427] Received status code 401 for tile content https://assets.cesium.com/1/5/44/16.terrain?v=1.2.0&extensions=octvertexnormals-metadata
LogCesium: Error: [2022-04-29 08:52:26.745] [error] [Tile.cpp:427] Received status code 401 for tile content https://assets.cesium.com/1/5/45/17.terrain?v=1.2.0&extensions=octvertexnormals-metadata
LogCesium: Error: [2022-04-29 08:52:26.775] [error] [Tile.cpp:427] Received status code 401 for tile content https://assets.cesium.com/1/5/44/17.terrain?v=1.2.0&extensions=octvertexnormals-metadata

Hi @shefypattambi,

I don’t believe those two errors are related. I haven’t seen the first error message before. If it persists in other projects with the Cesium for Unreal plugin installed, please let us know.

The 401 error messages are usually caused by an access token issue. Double-checking that your asset tokens and asset ID are correct may resolve this, but if your tiles are loading as expected in editor, then there’s probably nothing to worry about.

-Alex