Foliage 3D Tileset

Hello, I wonder if it’s possible to:

  • generate foliage tileset for the entire globe - such as OSM Buildings, for example
  • export generated tileset for offline usage

I am extremely new to both Unreal and Cesium, so I’m not even sure this approach is feasible. Any guidelines would be greatly appreciated.

1 Like

Hi @chekhovana, welcome to the community!

We recently added support for instancing to Cesium for Unreal, which goes a long way toward making this possible. With instancing, a single model (such as a tree) can be instantiated multiple times, with different position, orientation, and scale for each.

If you make such a dataset yourself (which is possible, but would be a significant undertaking), you’ll be free to do whatever you want with it, including use it offline. If someone else makes it, the terms of use will of course be up to them.

Hello @Kevin_Ring, thanks for your answer!

Are there any tutorials / examples regarding this topic?

No, not for creating a tileset with trees specifically. When you’re talking about creating your own tilesets, you’re in a very advanced realm. The 3D Tiles specification is the best source of information:

@Kevin_Ring thank you