Google Photorealistic 3D Tile Outdated

Hi Everyone,

I’m developing a building project in Unreal using Cesium to compose the environment.

I finished the project, with the updated Google Maps region, with the buildings and modifications according to the current 3D Google Maps, exactly like when I browse the internet browser or Street View.

2 Weeks ago I needed to format my computer, and I opened the same project 2 weeks later to make a client review, and the Google Maps environment is very outdated compared to what it was, the current buildings have disappeared, and it has returned to a much earlier version of Google Maps.

How can I make Cesium update the maps again?
I need to update my Photorealistic 3D Tiles, and the RefreshTileset doesnt update it.

Could you help me?

Thank you in advance,
Igor

Hi @Igor_Fernandes1 - you might want to take a look at the response I left to a similar question here: Cesium showing outdated google maps imagery - #2 by azrogers. The short version is that any changes Google makes to their map data are out of our hands.

Thanks for the reply @azrogers . What I found strange was that 2 weeks ago everything was updated, exactly as it is in the current Google Maps. In your experience, could you tell me if used to take much time for update, or if will be made soon so that the Cesium maps match the Maps?