Awesome write-up. Thanks for putting it together. I’d be happy to mentor or be back-up for the 1 or 2 projects that I’m qualified for. Here are some other thoughts.
For Geometric Algorithms, can we add hexahedrons, cylinders and airspaces (polygons from the earth with min/max height)? Maybe that’s too may things but they are all important.
Why wouldn’t the compass just be built into the Navigation Widget?(it is in Google Earth) Seems redundant to have both.
Here are some potential ideas off the top of my head, I’m not qualified to mentor but I thought I’d mention them.
Improved ocean graphics - Specifically, blending of boundary tiles to remove the currently jaggedness of the shore line. Perhaps a different shader to simulate tides and waves closer to the shoreline.
Volumetric Clouds - I’m sure it’s more complicated than I realize, but having good looking clouds would be awesome.
Day/Night cycle - I’m not sure if this is a lot of work or not, but it would be nice if viewing the atmosphere from ground level brought back the day night cycle (so you would see stars at night). This would not be noticeable from the global level, only below a certain altitude.
That’s my two cents. If you think any of my new ideas could be included in the list, I’d be happy to do a more complete write-up in line with the format you laid out.