I used these codes to fix a KHR_technique_webgl issue, is that the problem?
var fixGltf = function(gltf) {
if (!gltf.extensionsUsed) {
return;
}
var v = gltf.extensionsUsed.indexOf(“KHR_technique_webgl”);
var t = gltf.extensionsRequired.indexOf(“KHR_technique_webgl”);
// 中招了。。
if (v !== -1) {
gltf.extensionsRequired.splice(t, 1, “KHR_techniques_webgl”);
gltf.extensionsUsed.splice(v, 1, “KHR_techniques_webgl”);
gltf.extensions = gltf.extensions || {};
gltf.extensions[“KHR_techniques_webgl”] = {};
gltf.extensions[“KHR_techniques_webgl”].programs = gltf.programs;
gltf.extensions[“KHR_techniques_webgl”].shaders = gltf.shaders;
gltf.extensions[“KHR_techniques_webgl”].techniques = gltf.techniques;
var techniques = gltf.extensions[“KHR_techniques_webgl”].techniques;
gltf.materials.forEach(function(mat, index) {
gltf.materials[index].extensions[“KHR_technique_webgl”].values =
gltf.materials[index].values;
gltf.materials[index].extensions[“KHR_techniques_webgl”] =
gltf.materials[index].extensions[“KHR_technique_webgl”];
var vtxfMaterialExtension =
gltf.materials[index].extensions[“KHR_techniques_webgl”];
for (var value in vtxfMaterialExtension.values) {
var us = techniques[vtxfMaterialExtension.technique].uniforms;
for (var key in us) {
if (us[key] === value) {
vtxfMaterialExtension.values[key] =
vtxfMaterialExtension.values[value];
delete vtxfMaterialExtension.values[value];
break;
}
}
}
});
techniques.forEach(function(t) {
for (var attribute in t.attributes) {
var name = t.attributes[attribute];
t.attributes[attribute] = t.parameters[name];
}
for (var uniform in t.uniforms) {
var name = t.uniforms[uniform];
t.uniforms[uniform] = t.parameters[name];
}
});
}
};
Object.defineProperties(Cesium.Model.prototype, {
_cachedGltf: {
set: function(value) {
this._vtxf_cachedGltf = value;
if (this._vtxf_cachedGltf && this._vtxf_cachedGltf._gltf) {
fixGltf(this._vtxf_cachedGltf._gltf);
}
},
get: function() {
return this._vtxf_cachedGltf;
}
}
});