How does cesiumforunreal integrate with python？
We have not tried Python integration. All of our API is either Blueprint or C++. That being said, if you decide to experiment with Python, please let us know how it goes!
@agallegos I know a litter base about UE4 intergrate with python, and the start is:
- start up python plugins
by Edit → Plugins search python( there are three plugins: Python Automation Test; Python Editor Script Plugin[Python intergration for the UE4 editor]; Sequencer Scripting[Python and editor utility scripting extensions for sequencer and movie scenes]), then make it enabled, restart project to init python functions.
- set python developer mode
by Edit → Project Settings → Plugins → Python selected developer mode(all users) to make python useful.
- start python
by Windows → Developer Tools → Output Log open output log, then run a python script or a file, for emample:
This is just a python start.