congrats to the relase of the plugin, it’s an awesome piece of work! And the fast rendering and multithreading makes it really useable!
I have one request for a features
• Hide OSM buildings
In the Cesium JS tutorial “Visualize a Proposed Building…” there is a way to hide OSM buildings at the locations where I set custom buildings directly in Unreal in a sublevel or via a new 3DTile uploaded in Ion. We need this for Unreal, too. Or is there already a way?
Thanks & best,