I have one model (an airplane) loaded inside the Cesium 3D globe. I am programmatically changing the position/location of the model using (lng, lat, alt, heading, pitch, roll) and at some point the model is going beyond the Viewer's/Scene's boundary.
My question is, how can I determine if my model is already outside the bounds of the viewer or scene?
My idea is that, I would just have to change the camera's position if the model (entity) is no longer visible. So I'm looking at some utility functions that will help me do that.