Hello, I’m new to Cesium for Unreal. Is there a function that can “fly to” an actor directly, similar to the viewer.flyTo(entity)
method in CesiumJS?
Thanks!
Hello, I’m new to Cesium for Unreal. Is there a function that can “fly to” an actor directly, similar to the viewer.flyTo(entity)
method in CesiumJS?
Thanks!
There is! You can accomplish this using the CesiumFlyTo component. Take a look at the tutorial here to see how to set it up: Transition Between Locations on the Globe – Cesium