How to set Height offset after set clampToGround is true in geojson

or anyway else can make it happen, can someone help

I’m sorry, I don’t quite understand your question. Can you please elaborate?

Best regards,


after a geojson polygon data be loaded with clampToGround, give this object an offsetHeight like this

Hello @lzio,

I’m sorry, but this isn’t something that CesiumJS currently has support for. If we get a lot of requests for this functionality, we will consider adding it in the future.

Best regards,

Cesium Staff

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A solution for you is to simply clone the geoJSON, iterate it and find and offset all heights in coordinates, and then push that to Cesium. Don’t know if you’re using files locally or externally, you may need to act as a proxy, but we need more info for that. If this need further clarification, let me know.



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Hi Alexander_Johannesen,

I used local geoJSON file and haven’t tried this way,so i really don’t know what should i do.
My geoJSON only have polygon boundary information, how to iterate it to get all heights in coordinates

Thank you in advance,


Hi there,

There’s a couple of ways, possibly more, depending on your developer skills.

First is to use some library for GeoJSON parsing; read the file, then update objects generated, then stream objects to Cesium or save locally and then send that. There are NPM packages for this, just search for it, or go heavy with leafletJS or TurfJS (recommended). In Leaflet there’s some offset API, going from memory, that might do the job for you, but it’s going to take a bit of noodling around.

Second option is a more brute force, where you either write a small parser yourself or go through the file with nifty RegEx to find all coords with a third parameter. GeoJSON typically looks like;

"geometry": { "type": "Point", "coordinates": [ 168.302917, -46.593605, 43.2 ] }

So, you’re looking for a set of [ … ] in the vicinity of ‘coordinates’ (or somesuch), with two commas in them; those will be your height, so adjust them accordingly, purely in a string fashion. GeoJSON is 2D first, so just remember that there’s a good possibility that these arrays only have x/y | long/lat values in there which you need to cater to (either ignore, or convert them to something average, depending).

Option 1 is probably easier, but if you want to learn a ton about GeoJSON and parsing I’d recommend option 2, with as your guiding friend.



Hi Alexander_Johannesen

Thank you for your patient reply, it’s really helpful to me to figure out the solution.

After i checked TurfJS and option 2, i’m so sorry but i still don’t understand how to combine cesium terrain and 2D geoJSON data. Unfortunately, it works on polyline but polygon only get all heights in geojson coordinates is useless because it’s just boundary information. I also need to create a face cover the terrain like the picture that i showed above. That means after i got all interpolation coordinates with height, if all the coordinates be rebuilt with height, it seems like some drawing face rules need to use.



Ok, so are you saying you don’t have the heights in the coordinates in the GeoJSON?

If so, your next option is to sample the terrain for its height at every point coming from the GeoJSON. So, read the file, get the 2D coordinates, load your Cesium world, and then loop over the points (in world coordinates) and use sampleTerrain() to get the height for each point. Update coordinates to 3D in your GeoJSON accordingly, and create a polygon with the updated coordinates.

Apart from that, maybe I simply don’t understand the problem. :slight_smile:




I ran into a problem similar to yours recently. And I found sampleTerrain() function very useful.
There is also a Sandcastle Demo shows the output feature like this. (Cesium Sandcastle to Terrain.html)

The polyline looks “clamped to the mountain” with each point 10 meters offset upon the mountain surface.

Hope it Helps.