How to transform real location to ue4 actor location?

Hello everyone, is there any cesium blueprint functions to transform real location(longitude,latitude,height) vector

to ue4 actor location vector easily?Thanks very much!

Yes, take a look at the functions on the CesiumGeoreference Actor.

Thanks for helping me. It seems that I need to transform langitude,latitude,height to ECEF, then transform to UE location right? A little confused.

No, you can do it in one step with the InaccurateTransformLongitudeLatitudeHeightToUnreal function.