I uploaded a kmz file with a kml and glb file inside to Cesium ion. This created a 3D tile that can be seen in Cesium ion. However, when I try to import this into Unreal Engine 3.27.2 the asset doesn’t appear. When I click on the Cesium3DTileset, the location of the asset appears without the asset. I tried creating a blank 3D Tiles Tileset and putting the Ion Asset ID and directly importing it via the Cesium ion Assets. Both of these give the same problem. The error I am getting from the Output Log is as follows:
LogCesium: Error: [2023-06-16 11:21:24.477] [error] [ErrorList.h:72] Failed to load https://assets.ion.cesium.com/1802649/0/0/0.i3dm?v=1:
- Error when parsing tileset JSON, error code 3 at byte offset 0
Any help will be much appreciated.