Dear cesium team
I am trying to load tiles from an external source into Unreal Engine. I was assuming that if you define an url to the dataset, the Cesium iON asset id will be ignored.
This are the tilesets I would like to use:
I am aware that they are generated with an older Cesium 3D Tiles spec and so I expect that they might not be displayed in Unreal. But I can’t see Unreal accessing the resource with Fiddler (checking http traffic between my machine and remote locations).
thanks for your help!